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en:creacion_de_mundos_con_puck [2014/11/12 16:28]
al-khwarizmi
en:creacion_de_mundos_con_puck [2014/11/12 16:29] (current)
al-khwarizmi
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   * **//​Rooms//​** (also called locations), which are places in the world connected among themselves by means of paths. A room in the game world can literally represent a room in a house, but depending on the setting, it could also be a crossroads, a street, etc..   * **//​Rooms//​** (also called locations), which are places in the world connected among themselves by means of paths. A room in the game world can literally represent a room in a house, but depending on the setting, it could also be a crossroads, a street, etc..
-  * **//​Characters//​** are living beings that inhabit the world, including the player, and they can move between rooms through the roads. For example, shopkeepers,​ waiters, enemies, animals, the player himself, etc.+  * **//​Characters//​** are living beings that inhabit the world, including the player, and they can move between rooms through the paths. For example, shopkeepers,​ waiters, enemies, animals, the player himself, etc.
   * **//​Items//​**,​ which are nonliving objects found in the rooms or being carried by characters. For example, doors, keys, chests, chairs, tables, swords, money, etc..   * **//​Items//​**,​ which are nonliving objects found in the rooms or being carried by characters. For example, doors, keys, chests, chairs, tables, swords, money, etc..
  
en/creacion_de_mundos_con_puck.txt · Last modified: 2014/11/12 16:29 by al-khwarizmi